The Untouchable

Explore the journey of creating The Untouchable through sketches, timelines, tests, and a demo video.

Proposal Document

This document outlines the project proposal for my final semester project. It includes essential details such as objectives, methodologies, and expected outcomes.

Project Overview

The project aims to develop an innovative solution that addresses specific challenges faced in our field. By leveraging modern technology, I plan to create a user-friendly application that enhances efficiency.

Objectives

1. Identify key challenges in the current system.

2. Develop a prototype that addresses these challenges.

3. Conduct user testing to refine the application.

Methodology

The project will follow an agile development approach, allowing for flexibility and iterative improvements based on user feedback. Regular check-ins and updates will ensure alignment with project goals.

Timeline

The project is scheduled to be completed over a 12-week period, with milestones set for each phase of development. Key dates include:

- Week 2: Finalize project requirements

- Week 6: Complete initial prototype

- Week 10: Begin user testing

- Week 12: Final review and submission

Challenges and Solutions

Throughout the development process, I anticipate facing challenges such as technical limitations and user engagement. To address these, I will actively seek feedback and adapt the project as needed.

Conclusion

This proposal serves as a roadmap for my project, outlining the steps necessary to achieve a successful outcome. I am committed to delivering a high-quality application that meets user needs and expectations.

Reflection

Looking back, I have learned valuable lessons about project management and the importance of adaptability in the development process. I am excited to see how this project unfolds and contributes to my growth as a developer.

Concept Overview

This section outlines the core ideas driving the project, emphasizing the innovative distance-based animation logic that enhances user interaction.

Design Inspiration

The aesthetic concept image captures the essence of the project, showcasing a blend of modern design and functionality. It reflects the project's goal to create an engaging user experience.

Interaction Model

The system diagram illustrates the integration of Arduino with TouchDesigner, detailing how each component interacts to produce a seamless experience. This model serves as a blueprint for the project's technical execution.

Visual Elements

The visual elements are designed to captivate users, drawing them into the experience while maintaining clarity and purpose. Each design choice is intentional, aimed at enhancing usability and engagement.

Technical Diagram

The technical diagram provides a comprehensive view of the system architecture, ensuring that all components work harmoniously together. This clarity is essential for effective implementation.

"Innovation is the ability to see change as an opportunity - not a threat."

Early Design Sketches

These sketches illustrate the foundational design of the physical setup and component arrangement for the project. The left section depicts the sensor placement, ensuring optimal functionality and responsiveness. The right section showcases the LED diffusion layer, which is crucial for even light distribution. Lastly, the bottom section outlines the structure housing design, emphasizing durability and accessibility.

Design Considerations

When creating these sketches, I focused on balancing aesthetics with practicality. Each element was carefully considered to enhance user experience while maintaining a sleek appearance. The sensor placement is strategically designed to maximize efficiency, while the LED diffusion layer aims to create a visually appealing ambiance.

Iterative Process

This design phase has involved multiple iterations, allowing for adjustments based on feedback and testing. The sketches reflect not only my initial ideas but also the evolution of the project as I refine my concepts.

Future Developments

As I progress, these sketches will serve as a blueprint for the next stages of development. I plan to incorporate additional features based on user feedback and technical requirements, ensuring that the final product meets the highest standards.

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Current Project Timeline Overview

This timeline outlines the key phases of project development. Each week focuses on specific tasks to ensure steady progress.

Week 4

Concept Finalization

In Week 4, the project concept will be finalized. Arduino sensor tests will also commence to ensure functionality.

Week 5

Animation System Build

During Week 5, the animation system will be constructed using TouchDesigner. This phase is crucial for visual representation.

Week 6

Debugging and Testing

Week 6 will focus on debugging the proximity response system. A full system test will be conducted to ensure everything works seamlessly.

Week 7

Live Presentation

Unfortunately, I didn't record the live event or my presentation, but I found the professor who was participating in the games there.(Just kidding)

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Project development

This timeline outlines the key phases of project development. Each week focuses on specific tasks to ensure steady progress.

Week 8

concept reshape

During the eighth week, I explored the integration of Leap Motion as a gateway to deeper audience interaction, allowing gestures to blur the boundaries between presence and disappearance.

Week 9

Animation System Rebuild

In this stage, I experimented with embedding an initial interactive animation, while reimagining the model structure and spatial composition to evoke a deeper sense of presence and transformation.

Week 10

Parameter adjustment

Attempted to adjust parameters, retrieve hand joint data, and perform precise motion capture to ensure smooth interactivity.

Week 11

Live Presentation